The Elements of Psychology on a Disk

Horizontal - Vertical Illusion: An experiment showing the effects of feedback on an illusion allows students to answer interesting questions with their own data, and introduces them to the excitement of running real experiments.

Guilt Detection: The student plays the role of a thief. Can a word association task prove guilt? A terrific way to demonstrate the importance of control procedures in an experiment that fascinates students.

Shaping: Creating New Behavior: Can the student use shaping to produce a rat with world-class strength? Appealing graphics and four levels of difficulty make this game addicting.

Short-Term Memory: How long can a person remember a trigram when rehearsal is prevented? The student's own data provides a surprising and instructive answer.

Cognition in Recall: The student's own free-recall data show clustering, intrusions, primacy, and recency effects, and demonstrate that remembering involves cognitive factors.

Insight: Aha!: A word game seems pretty tough, until an insightful solution (carefully built in to the program) shows that insight often involves seeing familiar features in an unfamiliar format.

Personality Evaluation: The student sees a strikingly accurate personality description, purportedly based on responses to some questions and performance on other programs -- and then learns to beware of generalized personality descriptions used by palm-readers and horoscope-writers.

Making Interpersonal Judgments: How are cultural stereotypes maintained? A fascinating demonstration of how an experiment can reveal subtle preconceptions.

Cooperation and Competition: An intriguing view of some essential features of social interactions that suggests conditions under which cooperation or exploitation may develop.

Segregation in a Campus Snackbar: Do strongly segregated seating patterns imply strongly prejudiced individuals? The student moves moderately prejudiced people around a snackbar until all are satisfied with their neighbors -- and gets a challenging look at an important social problem and how psychology can examine it.

Neural Basis of a Visual Illusion: An advanced optional program that allows students to simulate neural interactions, and to see how these interactions can explain a visual illusion.

Developing a Psychological Test: A new disorder has appeared. The student's task is to select questions and create a valid and reliable diagnostic test. A great way to introduce the problems of reliability, validity, false positives and negatives, and some of the ethical issues in testing.

Scatterplots and Correlations: Graphics painlessly teach correlation like no textbook ever could! Options for computing correlations and displaying scatterplots from student-entered data. Add, delete, or change data points on screen with instant recalculation and replotting. Fascinating for instructors, too.

Progress Report. Automatically keeps track of the programs completed by the student and provides a summary printout. Makes assigning credit quick and easy.